IMXR Semiconductor Job Training VR Content (Semiconductor Job Training MR Content)
Semiconductor Job Training MR Content
IMXR® Semiconductor Job Training MR Content
There is a need to improve the next-generation semiconductor customized education environment in line with changes in industrial paradigm and market fluctuations.
IMXR Job Training Semiconductor Process Content provides repetitive and systematic job training for semiconductor equipment processes without time and place constraints in virtual space. By implementing a virtual reality-like environment, it is designed to allow users to experience vivid visual and auditory experiences as they interact in real processes.
Key Features
· Real-Time Environment Recognition and Advanced Rendering
This provides an immersive and highly interactive experience by seamlessly blending reality and virtual reality through high-quality rendering of the surrounding environment in real-time via the passthrough camera.
· Interaction with 3D Objects
Experience a realistic and intuitive interaction with virtual objects in a real-world environment. By manipulating virtual equipment placed within the physical space, users can enjoy an innovative experience where the boundaries between the physical world and digital content disappear.
· Customized Lighting Environment for Real-World Integration
A lighting environment identical to the real-world setting has been implemented and applied to the modeling. For example, in the lithography process, which is conducted in a yellow room, the yellow lighting has been accurately applied to the modeling, providing an authentic representation.
Real Environment
VR Environment
MR Environment
· High-Quality 3D Graphics and Animation
Provides high-quality 3D modeling and animation to deliver an immersive MR experience. Users can perform process procedures in front of equipment modeled to a 1:1 scale with actual semiconductor equipment and experience equipment operations through animations corresponding to each procedure.
Content Name
Actual Photo
3D Modeling
Lithography Process
Etching Process
RF Sputter Process
· Stable Frame Rate Maintenance through Performance Optimization
To provide an immersive user experience, the optimization is tailored for mobile environments, ensuring a stable frame rate of at least 60 FPS. This is achieved by reducing polygon count in modeling, applying Level of Detail (LOD), minimizing texture resolution, and using baked lighting to apply lighting to textures, all contributing to performance optimization.
PC Modeling
Mobile Modeling (Applied to Semiconductor MR)
Content Structure
NO
Eight Major Processes
Content Title
Equipment
Content Description
MR Implementation
1
Wafer Manufacturing Process
Wafer Manufacturing Process
Edge Grinder
Learning the wafer manufacturing process through quizzes.
-
2
Oxidation Proces
-
-
-
-
3
Photolithography Process
Exposure Process
Exposure Equipment
Learning the wafer exposure operation process by familiarizing with the photolithography exposure process and its procedures.
-
Pattern Shape Measurement Equipment
Pattern Shape Measurement Device
Learning how to observe and inspect the wafer surface morphology using pattern shape measurement equipment.
-
Lithography Process
Mask Aligner Hot Plate Spin Coater Microscope
Learning the photolithography process procedures using a spin coater, hot plate, aligner, and microscope.
O
4
Etching Process
Etching Process
PCMC (Plasma Complex Machining Center)
Familiarizing with the operation methods of the plasma processing equipment and learning the coating process using cathode plasma and the etching process using anode plasma.
O
Dry Etcher Shower Head Change
Dry Etcher
Learning the maintenance process, including replacing the parts with a newly designed shower head after a gas failure causes uniformity issues in the PE-RIE equipment, and checking for any abnormalities in the equipment.
-
5
Deposition & Ion Process
RF Sputter Process
RF Sputter
Learning the operating principle of RF sputtering and the process of thin film deposition through plasma.
O
Sputter System Target Change & Chamber Cleaning
Plasma Sputtering
Learning the maintenance procedures for regular preventive maintenance (PM) of the Plasma Sputtering thin film deposition system, including metal target change and chamber cleaning.
Furnace System Tube Change
SP CVD Furnace
Learning the maintenance procedures for regular PM of the Plasma Sputtering thin film deposition system, including metal target change and chamber cleaning.
6
Metal Wiring Process
-
-
-
-
7
EDS Process
Semiconductor Tester
Semiconductor Tester
Learning the semiconductor inspection process using a semiconductor tester and the procedures for regular maintenance.
-
8
Packaging Process
-
-
-
-
9
Cleaning Process
Plasma Cleaning Equipment
Plasma Cleaning Equipment
Learning the operating principles and regular maintenance procedures for semiconductor cleaning process equipment using plasma.
-
10
Others
Cleanroom Usage and Response to Safety Incidents
Learning the procedures for wearing personal protective equipment (PPE), managing chemical safety, and the steps for disposal of used chemicals and reagents.
-
Technical Specifications
• Development Tools and Languages : Unreal Engine 5, C++ and Blueprint
Busan Headquarters : (48732) 10th floor, 244, Jungang-daero, Dong-gu, Busan (Choryang-dong, Heungkuk Life Insurance Busan office building) Seoul IX Development Center : (04323) Room 812(Fast Five Seoul Station Branch), 366, Hangang-daero, Yongsan-gu, Seoul, Republic of Korea
TEL : 1600-1663 | FAX : 051-977-0302 | MAIL : info@samwooim.com
Semiconductor Job Training MR Content
IMXR® Semiconductor Job Training MR Content
There is a need to improve the next-generation semiconductor customized education environment in line with changes in industrial paradigm and market fluctuations.
IMXR Job Training Semiconductor Process Content provides repetitive and systematic job training for semiconductor equipment processes without time and place constraints in virtual space. By implementing a virtual reality-like environment, it is designed to allow users to experience vivid visual and auditory experiences as they interact in real processes.
· Real-Time Environment Recognition and Advanced Rendering
This provides an immersive and highly interactive experience by seamlessly blending reality and virtual reality through high-quality rendering of the surrounding environment in real-time via the passthrough camera.
· Interaction with 3D Objects
Experience a realistic and intuitive interaction with virtual objects in a real-world environment. By manipulating virtual equipment placed within the physical space, users can enjoy an innovative experience where the boundaries between the physical world and digital content disappear.
· Customized Lighting Environment for Real-World Integration
A lighting environment identical to the real-world setting has been implemented and applied to the modeling. For example, in the lithography process, which is conducted in a yellow room, the yellow lighting has been accurately applied to the modeling, providing an authentic representation.
· High-Quality 3D Graphics and Animation
Provides high-quality 3D modeling and animation to deliver an immersive MR experience. Users can perform process procedures in front of equipment modeled to a 1:1 scale with actual semiconductor equipment and experience equipment operations through animations corresponding to each procedure.
· Stable Frame Rate Maintenance through Performance Optimization
To provide an immersive user experience, the optimization is tailored for mobile environments, ensuring a stable frame rate of at least 60 FPS. This is achieved by reducing polygon count in modeling, applying Level of Detail (LOD), minimizing texture resolution, and using baked lighting to apply lighting to textures, all contributing to performance optimization.
Hot Plate
Spin Coater
Microscope
(Plasma Complex Machining Center)
Shower Head Change
Target Change & Chamber Cleaning
Tube Change
• Development Tools and Languages : Unreal Engine 5, C++ and Blueprint
• Hardware Requirements