Medical - Physiotherapy : Muscles and Muscle Action
IMXR Job Training VR Content
It is a content that enables repeated and systematic job training education on muscles and muscle action in a virtual space without any restrictions such as time and place. Through IMXR Job Training VR Content (Medical - Physiotherapy : Muscles and Muscle Action), a new level of physical therapy education, you can learn about muscle information and muscle action in a realistic virtual reality environment and apply them in practice.
You can learn information about the muscles that make up the human body and the start/end points of those muscles, play animations about the motions of the human body, and learn about the muscles that work in those motions. In addition, through the evaluation mode in which trainees solve problems directly selected by the instructor through the instructor, the contents learned through learning can be immediately evaluated.
Features
Contents
[1] Learning mode
1. Muscle learning
This is a content that can learn information about the muscles that make up the human body and the starting and ending points of those muscles.
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Pectoralis Major | Rectus Femoris |
2. Learning muscle action
This is a content where animations about the motions of the human body are played and you can learn about the muscles that work in those motions.
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Neck/Head Flexion | Hip Extension |
3. Simulated evaluation
Simulated evaluation of muscle start/end point and muscle action can be performed.
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Simulated evaluation of muscle start/end point | Simulated evaluation of muscle action |
[2] Evaluation mode
1. Basic evaluation
This is an evaluation in which the starting and ending points of the muscles presented in the problem are attached to the human body created in the environment with stickers.
- Evaluation Start : You can start the basic evaluation by setting the time limit and number of questions in the instructor.
- Evaluation Progress : Problems are presented in the main information window, and you can check the number of stickers attached, the time limit, and the evaluation progress rate.
- Point Distribution : 1 point is awarded for each question, and questions not solved within the time limit will be treated as an incorrect answer.
- Evaluation Confirmation : When the evaluation is over, you can check the evaluation result through the instructor.
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Evaluation progress window | Creation of the human body and progress of evaluation |
2. Intensive evaluation
This is an evaluation in which the muscle corresponding to the muscle action animation played in the environment is selected from a multiple-choice answer.
- Evaluation Start : You can start an advanced evaluation by setting the time limit and number of questions in the instructor.
- Evaluation Progress : Questions and multiple-choice questions are presented in the main information window, and you can check the time limit and evaluation progress.
- Point Distribution : 1 point is awarded for each question, and questions not solved within the time limit will be treated as an incorrect answer.
- Evaluation Confirmation : When the evaluation is over, you can check the evaluation result through the instructor.
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Evaluation progress window | Creation of the human body and progress of evaluation
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Main function and operation
[1] Learning mode │ Muscles
1. Muscle Categories | 2. Muscle information window | 3. Start/end point pins |
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4. Muscle clearing function | 5. Muscle hiding function | 6. Revert function |
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[2] Learning mode │ Muscle action
1. Muscle categories | 2. Play control | 3. Muscle name On/Off |
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[3] Learning mode │ Simulated evaluation
1. Select the evaluation type | 2. Set up and start evaluation | 3. Progress simulated evaluation |
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4. End and check scores | 5. Check the answer [Muscle] | 6. Check the answer [Muscle action] |
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[4] Evaluation mode
1. Enter trainee information | 2. Problem setting | 3. Creation of the human body |
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4. Evaluation [Basic] | 5. Evaluation [Advanced] | 6. Evaluation results |
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[5] Human body operation
1. Zoom in/out | 2. Display of proportions | 3. Movement (up/down/left/right) |
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[6] Pop-up window operation
1. Create a pop-up window | 2. Move the pop-up window | 3. Scroll the pop-up window |
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User l
[Recommended specifications and specs of content]
Medical - Physiotherapy : Muscles and Muscle Action
IMXR Job Training VR Content
It is a content that enables repeated and systematic job training education on muscles and muscle action in a virtual space without any restrictions such as time and place. Through IMXR Job Training VR Content (Medical - Physiotherapy : Muscles and Muscle Action), a new level of physical therapy education, you can learn about muscle information and muscle action in a realistic virtual reality environment and apply them in practice.
You can learn information about the muscles that make up the human body and the start/end points of those muscles, play animations about the motions of the human body, and learn about the muscles that work in those motions. In addition, through the evaluation mode in which trainees solve problems directly selected by the instructor through the instructor, the contents learned through learning can be immediately evaluated.
[1] Learning mode
1. Muscle learning
This is a content that can learn information about the muscles that make up the human body and the starting and ending points of those muscles.
2. Learning muscle action
This is a content where animations about the motions of the human body are played and you can learn about the muscles that work in those motions.
3. Simulated evaluation
Simulated evaluation of muscle start/end point and muscle action can be performed.
[2] Evaluation mode
1. Basic evaluation
This is an evaluation in which the starting and ending points of the muscles presented in the problem are attached to the human body created in the environment with stickers.
2. Intensive evaluation
This is an evaluation in which the muscle corresponding to the muscle action animation played in the environment is selected from a multiple-choice answer.
[1] Learning mode │ Muscles
[2] Learning mode │ Muscle action
[3] Learning mode │ Simulated evaluation
[4] Evaluation mode
[5] Human body operation
[6] Pop-up window operation
User l
[Recommended specifications and specs of content]