Purchase of H/W and S/W for Inha University VR Lab
Introduction of Secondary Battery XR Job Training Content, Building an Educational Partnership Together

| PROJECT | Secondary Battery Training Lab Establishment |
PROJECT GOAL
| To contribute to the improvement of major understanding and job competency by providing standardized educational content that allows university students to experientially learn the principles and manufacturing processes of secondary batteries, a key component of the future energy industry. |
| WORK | Purchase of VR Training Lab H/W and S/W |
| DATE | 2026.02 |
| KEYWORD | #VR #MR #Secondary_Battery #Job_Training_Content #Coin_Cell_Manufacturing_Process |

“With the introduction of XR content, practical training has become much easier, and I believe its scope of application will broaden significantly in the future.”
I had many concerns about how to supplement practical training in environments where it is difficult to handle equipment directly, but this introduction has provided a solution. It has become much easier to manage the class flow, as we can use the content execution screen as teaching material while allowing students to practice individually. Since it can be used outside the lab, spatial constraints have also been resolved. The quality of the implemented models is very high, so I look forward to the expansion of training as more process contents are added in the future.
 |  |
In-program screen of MR Secondary Battery Manufacturing | In-program screen of VR Secondary Battery Manufacturing |
Overview
A VR-based Major Practice Education Environment Reproducing Secondary Battery Manufacturing Sites
To enable the experience of actual manufacturing processes without expensive facilities, we have established practical training content that implements the secondary battery cell manufacturing process in VR, tailored for a university educational environment. Students can verify how their major knowledge is applied in the real industry by following the same equipment and process sequences as on-site within a virtual space. The goal is to allow them to naturally acquire equipment operation skills and safety awareness through repetitive virtual practice, building a foundation to quickly adapt to the workplace after graduation.

Immersion Strategy
This project started from the need to provide a practical educational environment for cultivating professional talent in the secondary battery sector. In university education, structural limitations existed, making it difficult for students to gain sufficient hands-on experience due to the high cost of manufacturing equipment and the difficulty of safety management. Therefore, a practical learning path beyond theory was required for students entering the industrial field upon graduation.
SAMWOO IMMERSION Co., Ltd. configured an XR practical system suitable for university major education based on secondary battery job training content. Considering various device environments, we ensured operational flexibility by supporting both a standalone MR version and a PC-based VR version.
Students can repeatedly learn the overall cell manufacturing process within a safe virtual environment, naturally acquiring equipment handling skills and on-site safety awareness. This helps them build the necessary practical foundation for field adaptation after graduation and supports them in demonstrating actual competencies in related positions.
IMXR® Secondary Battery Job Training XR Content Configuration
1. Content Overview
1-1. Scenario Selection
The secondary battery cell manufacturing process can be experienced sequentially. Learning is divided into three procedures: Electrode Material Synthesis - Electrode Manufacturing - Coin Cell Manufacturing.
1-2 Procedure and Equipment Description
The names and information of major equipment used in the cell manufacturing process are provided on the front panel of the screen, allowing users to understand the connection between the process and the equipment.
1-3 Process Practice
Based on the actual cell manufacturing process, users can directly perform equipment operation and process procedures, enhancing process understanding and practical skills through hands-on experience.
Specialized Technologies of IMXR® Secondary Battery Job Training XR Content

1. High-Precision 3D Modeling and Real-Time Rendering
The cell manufacturing process is reproduced with a spatial layout similar to the actual site, creating a highly immersive VR environment. Physically Based Rendering (PBR) technology is applied to realistically express the material properties of each component, such as metallic luster, plastic texture, and glass transparency. LOD (Level of Detail) is applied to maintain a stable frame rate.
2. Multi-Platform Customized Development
While supporting the same content and interaction, the PC VR version provides high visual immersion based on high-resolution graphics and stable rendering performance. The MR version uses passthrough technology to overlay virtual equipment onto the actual space, enhancing the alignment between reality and the virtual environment for a more lifelike on-site experience.
 |  |
| Comparison of process implementation in MR · VR environments |
3. Field-Oriented Scenario Planning
We designed a practice-oriented educational flow covering equipment operation methods, core process information, and safety rules. From the planning stage, we ensured academic accuracy and site suitability through verification by expert professors in the field, allowing students to acquire equipment handling skills and job awareness that are difficult to learn through theory alone in a safe environment.
4. Interaction and Animation Implementation
Controller interactions are implemented with the same direction and movement as actual equipment, such as lever operation, button input, and dial rotation. Through physics engine-based simulation, detailed movements of equipment, such as chamber door opening and closing and miller operation, are reproduced as animations to provide an actual sense of operation.
 |  |
| Content Operation Interface Screen |
5. Maximizing Learning Outcomes through UI·UX Design
Essential operation information is placed directly in the line of sight, while auxiliary information is delivered through a combination of narration and UI panels. Step-by-step guides are dynamically displayed according to the gaze direction, and next operation points and learning progress can be intuitively understood through color highlighting and audio feedback.
H/W Solution
Inha University is experiencing SAMWOO IMMERSION's job training XR content using Meta Quest 3S and XO Station.
The moment you immerse yourself, you grow!
Maximize your capabilities with XR and AI (X-RAI) technology.
Purchase of H/W and S/W for Inha University VR Lab
Introduction of Secondary Battery XR Job Training Content, Building an Educational Partnership Together

To contribute to the improvement of major understanding and job competency by providing standardized educational content that allows university students to experientially learn the principles and manufacturing processes of secondary batteries, a key component of the future energy industry.
“With the introduction of XR content, practical training has become much easier, and I believe its scope of application will broaden significantly in the future.”
I had many concerns about how to supplement practical training in environments where it is difficult to handle equipment directly, but this introduction has provided a solution. It has become much easier to manage the class flow, as we can use the content execution screen as teaching material while allowing students to practice individually. Since it can be used outside the lab, spatial constraints have also been resolved. The quality of the implemented models is very high, so I look forward to the expansion of training as more process contents are added in the future.
MR Secondary Battery Manufacturing
VR Secondary Battery Manufacturing
Overview
A VR-based Major Practice Education Environment Reproducing Secondary Battery Manufacturing Sites
To enable the experience of actual manufacturing processes without expensive facilities, we have established practical training content that implements the secondary battery cell manufacturing process in VR, tailored for a university educational environment. Students can verify how their major knowledge is applied in the real industry by following the same equipment and process sequences as on-site within a virtual space. The goal is to allow them to naturally acquire equipment operation skills and safety awareness through repetitive virtual practice, building a foundation to quickly adapt to the workplace after graduation.
Immersion Strategy
This project started from the need to provide a practical educational environment for cultivating professional talent in the secondary battery sector. In university education, structural limitations existed, making it difficult for students to gain sufficient hands-on experience due to the high cost of manufacturing equipment and the difficulty of safety management. Therefore, a practical learning path beyond theory was required for students entering the industrial field upon graduation.
SAMWOO IMMERSION Co., Ltd. configured an XR practical system suitable for university major education based on secondary battery job training content. Considering various device environments, we ensured operational flexibility by supporting both a standalone MR version and a PC-based VR version.
Students can repeatedly learn the overall cell manufacturing process within a safe virtual environment, naturally acquiring equipment handling skills and on-site safety awareness. This helps them build the necessary practical foundation for field adaptation after graduation and supports them in demonstrating actual competencies in related positions.
IMXR® Secondary Battery Job Training XR Content Configuration
1. Content Overview
1-1. Scenario Selection
The secondary battery cell manufacturing process can be experienced sequentially. Learning is divided into three procedures: Electrode Material Synthesis - Electrode Manufacturing - Coin Cell Manufacturing.
1-2 Procedure and Equipment Description
The names and information of major equipment used in the cell manufacturing process are provided on the front panel of the screen, allowing users to understand the connection between the process and the equipment.
1-3 Process Practice
Based on the actual cell manufacturing process, users can directly perform equipment operation and process procedures, enhancing process understanding and practical skills through hands-on experience.
Specialized Technologies of IMXR® Secondary Battery Job Training XR Content

1. High-Precision 3D Modeling and Real-Time Rendering
The cell manufacturing process is reproduced with a spatial layout similar to the actual site, creating a highly immersive VR environment. Physically Based Rendering (PBR) technology is applied to realistically express the material properties of each component, such as metallic luster, plastic texture, and glass transparency. LOD (Level of Detail) is applied to maintain a stable frame rate.
2. Multi-Platform Customized Development
While supporting the same content and interaction, the PC VR version provides high visual immersion based on high-resolution graphics and stable rendering performance. The MR version uses passthrough technology to overlay virtual equipment onto the actual space, enhancing the alignment between reality and the virtual environment for a more lifelike on-site experience.
3. Field-Oriented Scenario Planning
We designed a practice-oriented educational flow covering equipment operation methods, core process information, and safety rules. From the planning stage, we ensured academic accuracy and site suitability through verification by expert professors in the field, allowing students to acquire equipment handling skills and job awareness that are difficult to learn through theory alone in a safe environment.
4. Interaction and Animation Implementation
Controller interactions are implemented with the same direction and movement as actual equipment, such as lever operation, button input, and dial rotation. Through physics engine-based simulation, detailed movements of equipment, such as chamber door opening and closing and miller operation, are reproduced as animations to provide an actual sense of operation.
5. Maximizing Learning Outcomes through UI·UX Design
Essential operation information is placed directly in the line of sight, while auxiliary information is delivered through a combination of narration and UI panels. Step-by-step guides are dynamically displayed according to the gaze direction, and next operation points and learning progress can be intuitively understood through color highlighting and audio feedback.
H/W Solution
Inha University is experiencing SAMWOO IMMERSION's job training XR content using Meta Quest 3S and XO Station.
The moment you immerse yourself, you grow!
Maximize your capabilities with XR and AI (X-RAI) technology.